Our laboratory provides access to advanced robotic platforms, sensing systems, teleoperation interfaces, rapid-prototyping tools, and high-performance computing resources. These facilities support a broad range of embodied intelligence research, spanning hardware design, system integration, software development, robot learning, simulation, and real-world robot deployment.
Humanoid Teleoperation Platform
Humanoid robot platforms for teleoperation, whole-body control, locomanipulation, and laboratory automation research.
Robot Manipulation Platform
Franka robot arms for learning-enhanced robot manipulation, bimanual coordination, dexterous skill acquisition, world-model-based planning, and contact-rich object interaction.
Dexterous Hands
Multi-finger robotic hands for dexterous manipulation, fine-grained grasping, contact-rich interaction, teleoperation, and learning complex object-handling skills.
Teleoperation Interfaces
Human-input interfaces for intuitive robot teleoperation, including Manus Glove systems and PICO 4 Ultra headsets for hand motion capture, immersive visualization, gesture-based control, and embodied manipulation learning.
Quadruped Robots
Unitree Go1 quadruped robots for locomotion control, autonomous navigation, teleoperation, multi-robot coordination, and embodied robot learning in dynamic environments.
GelSight and DIGIT Tactile Sensors
Vision-based tactile sensors including GelSight and DIGIT for contact force estimation, tactile feedback, object state perception, and dexterous manipulation.
Computing Resources
Local GPU servers equipped with RTX PRO 6000 GPUs, together with access to HPC servers including NVIDIA H100 GPUs, support robot learning, simulation, foundation models, VLA and world-model training, and large-scale experimentation.
Haptic Interfaces
Haptic interface devices for force-feedback teleoperation, physical interaction, manipulation training, and embodied human-robot control.
3D Printers
3D printing equipment for rapid prototyping, custom robot components, sensor housings, experimental fixtures, and iterative hardware development.